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skull_keeper:start

Skull Keeper

When Camazotz empowered his people, those with the darkest and most bloodthirsty natures became skull bats, attracted to the scent of blood. They collect the skulls of fallen enemies to bring their souls back to Camazotz. By contrast, skull keepers are Camazotz’s spies and scouts. They are his followers with the most cunning and malicious hearts. Together, the skull bats and skull keepers create a terrifying team.


Destroyers - This model may be played in any list with the Destroyers agenda

Faction - Ancient Ones

Model Type - Unit

Special Rules

Action: Death Gate - During your Unit Activation, this model can destroy itself to perform a Death Gate action. Place an adjacent allied unit in a space up to three spaces from its current position.

Cost SPD DEF High Mobility
1 6 2 Yes
Attack Type RNG Dice Weapon Rules
Brawl 2 + 1 Shadows - If this attack hits, immediately after the attack is resolved, you may choose an allied unit within five spaces of this model and place it adjacent to this model.

Strategy

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List Building

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Rules Interactions

skull_keeper/start.txt · Last modified: 2023/04/28 06:30 by admin