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lake_witch:start

Lake Witch

Within the Death Lands lies the Lake of Mictalan. This lake's shores are stained red from the countless lives sacrificed at its Ancient Altar. The Lake Witches that live within these sacral waters feed on the soules of those sacrificed. When the Ancient Ones go to war they bring these flying nightmares with them promising them more souls to feast upon. The Lake Serpents are Ancient Ones who have died with a Witches Black spot on them. Through her dark powers she resurrects her death cultists as Lake Serpents who feast on the bodies of those sacrificed on their altar


Destroyers - This model may be played in any list with the Destroyers agenda

Faction - Ancient Ones

Model Type - Unit

Special Rules

Black Spot - When an allied Faction unit within five spaces of this model makes an attack by itself, it can gain +2 Boost Dice on that attack. If it does, destroy the unit immediately after the attack is resolved.

Dark Ritual - Once per turn, when another allied Faction unit is destroyed, you can spend one Power Die to place that unit adjacent to this model instead of placing it in your unit reserves.

Flight -This model can end it's movement on impassable terrain and is immune to hazards except when colliding with them.

Cost SPD DEF High Mobility
2 6 2 Yes
Attack Type RNG Dice Weapon Rules
Blast 4 2 + 2

Strategy

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List Building

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Rules Interactions

lake_witch/start.txt ยท Last modified: 2023/04/28 06:30 by admin