Table of Contents
Exo-Armor
G.U.A.R.D. has proven its facility at manufacturing powerful mechanized warriors. In addition to the larger “super mech” weapons platforms, it has unleashed a large number of smaller exo-armors to assist in flexible ground support. These mechs are extremely durable, being all but immune to explosions in their vicinity. While some of G.U.A.R.D.’s weaponry was based on preexisting designs, the heavy Monster Response Tank was created specifically to assist in encounters with gargantuan Monsters. The focused firepower of MR-Tanks exceeds all previous developments, enabling these machines to potentially damage even the greatest of Earth’s threats.
Protectors - This model may be played in any list with the Protectors agenda
Faction - G.U.A.R.D.
Model Type - Unit
Special Rules
Grunt
Hunker - This unit does not suffer damage from brawl and blast attack triggers.
Uncrushable - This model is immune to stomp power attacks.
Cost | SPD | DEF | High Mobility |
---|---|---|---|
1 | 5 | 3 | No |
Elite
Commander: Exo-Armor - Allied Exo-Armor grunt units within two spaces of this unit gain +1 Boost Die when participating in brawl or blast attacks.
Hunker - This unit does not suffer damage from brawl and blast attack triggers.
Uncrushable - This model is immune to stomp power attacks.
Cost | SPD | DEF | High Mobility |
---|---|---|---|
2 | 5 | 3 | No |
Strategy
Have some tips and tricks for using this model? Make an account and edit this section!
List Building
Have some tips and tricks for using this model? Make an account and edit this section!