Table of Contents
Cyber Khan
Nothing demonstrates the military manufacturing capabilities of Uber Corp International better than its gigantic weaponized hardware platforms, each customized to familiar monstrous configurations. According to Uber Corp’s marketing division, Cyber Khan is a towering testament of human ingenuity and know-how every bit as terrifying and twice as energy efficient as Terra Khan, the creature that inspired its design. Uber Corp spokespeople reject the complaints of critics who call them “destroyers.” They insist the company is only interested in destroying those who threaten their aggressive but lawful capitalistic hegemony earned through innovation in affordable but overwhelming firepower.
Destroyers - This model may be played in any list with the Destroyers agenda
Faction - Ubercorp International
Model Type - Monster
Special Rules
Alpha
Destabilizer - This model gains +1 Boost Die when participating in brawl or blast attacks that target a building.
Mechanical - This monster is mechanical.
Seismic Step - Once during each of your Monster Activations, if this model makes a stomp power attack, immediately after the attack is resolved it can move up to one space and make another stomp power attack with the dice in play.
Strip Mining -While this model is in play, allied Faction units' brawl attacks gain the Destabilizer special rule.
HP | SPD | DEF | High Mobility |
---|---|---|---|
11 ⇒ 6 | 6 | 8 | Yes |
Attack Type | RNG | Dice | Weapons Rules |
---|---|---|---|
Brawl | 6 ![]() ![]() | ||
Blast | 5 | 7 ![]() ![]() | Power Drain - If this attack hits an enemy monster, the monster's controller loses one Power Dice. |
Power | 6 ![]() ![]() |
Hyper
Demolisher - When this model makes an attack, gain +1 Power Die for every building destroyed as a result of its attack.
Mechanical - This monster is mechanical.
Rapid Fire - This model can make a blast attack in addition to any other attack it makes during each of your Monster Activations.
Spotter - Enemy models within two spaces of this model have their DEF reduced by 1 against blast attacks made by allied models, to a minimum of 1.
HP | SPD | DEF | High Mobility |
---|---|---|---|
5 ⇒ 0 | 6 | 8 | Yes |
Attack Type | RNG | Dice | Weapons Rules |
---|---|---|---|
Brawl | 7 ![]() ![]() | ||
Blast | 5 | 8 ![]() ![]() | Siphon - If this attack hits an enemy monster, you gain one Power Die. That monster's controller loses one Power Die. |
Power | 7 ![]() ![]() | Penetrator - When resolving this attack, the target model suffers -1 DEF, to a minimum of 1. |
Strategy
The Peanut Butter Stamp - This monster is considered a peanut butter monster as it pairs well with just about any other monster in the game. It has three things going for it that allow this: high-mobility, 11+ health, and a way to clear out enemy units or buildings preventing you from aligning with your opponent's monster while also being able to make a throw or body slam power attack in the same turn. That's quite the mouthful! If you want to learn more, check out the Monsters 101: Pairings article.
There's not much to say about Cyber Khan's alpha form. Destabilizer and Strip Mining won't come up often unless you build around them, and Seismic Step is so incredibly rare to use that it is considered a dead rule by most players. He does have a RNG 5 blast attack with Power Drain though, which is a nice tool to have when the situation calls for it. Cyber Khan makes up for his lackluster alpha form with his incredibly powerful hyper though. He trims all the fat and gains Siphon on his blast attack and Demolisher to help him generate a ton of power. He does this quite effectively with Rapid Fire allowing him to blast in addition to making another attack and Spotter or Penetrator to make sure he actually hits what he is aiming at. Cyber Khan can easily chain multiple monster turns together while potentially denying your opponent access to crucial power dice and being hard to stop thanks to Rapid Fire. Cyber Khan can feel a bit basic compared to many other monsters, but he's still quite effective and a great monster for learning the game.
List Building
Generally Cyber Khan doesn't have anything he really wants to see in a list. He's a well-rounded monster that asks nothing of his partner, and his friendly faction buffs are generally not worth building around.