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cliff_hopper:start

Cliff Hopper

The Savage Swarm is constantly evolving and creating new mutated and monstrous insects based on their normal-sized versions. When the Swarm required a wall, the mighty carapaces from various beetles was enhanced and affixed with razor sharp blades. Razor Beetles are the barricade of the Swarm, ensuring their hive mind remain safe from harm while their forces ravage entire cities. Nearly the exact opposite of the Razor Beetle is the Cliff Hopper. It evolved to be the most maneuverable member of the Savage Swarm, constantly jumping from perch to perch. Once it arrives at the most advantageous position, it can relay weak points back to the hive mind.


Destroyers - This model may be played in any list with the Destroyers agenda

Faction - Savage Swarm

Model Type - Unit

Special Rules

Action: Hop - During your Unit or Monster Activation, this model can spend one Action Die to perform a Hop action. Place this model in an unoccupied space within three spaces of its current location.

Sidekick - Enemies within two spaces of this model have their DEF reduced by 1 against power attacks made by allied monsters, to a minimum of 1.

Cost SPD DEF High Mobility
1 5 3 Yes
Attack Type RNG Dice Weapon Rules
Brawl 2 + 1 Power Gorge - When this attack destroys an enemy model, you gain one additional Power Die.

Strategy

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List Building

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Rules Interactions

cliff_hopper/start.txt ยท Last modified: 2023/04/28 15:44 by admin