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ww-82:start

WW-82

Due to the wide variety of environments the Zerkalo Bloc forces have discovered on the multitudes of Earths they have conquered, their military engineers decided decades ago that legs were a superior motion setup compared to treads or wheels. The sturdy war walker that serves as the main battle tank for their forces first entered service in the early 1980s and has proved a resilient tool over the years. To lead the masses of WW-82s into battle, the chassis has been retrofitted with massive speakers in place of its main gun. These Propo Walkers blare patriotic hymns as war rages around them, bolstering the hearts of their countrymen who fight so far from home.


Destroyers - This model may be played in any list with the Destroyers agenda

Faction - Zerkalo Bloc

Model Type - Unit

Special Rules

Grunt

Aim - This model gains +1 Boost Die when participating in blast attacks if it did not make a full advance this turn.

All-Terrain - This model treats rough terrain as open terrain while advancing.

Cost SPD DEF High Mobility
1 4 3 No
Attack Type RNG Dice Weapon Rules
Brawl 1
Blast 4 2 + 1

Elite

Aim - This model gains +1 Boost Die when participating in blast attacks if it did not make a full advance this turn.

All-Terrain - This model treats rough terrain as open terrain while advancing.

Commander: WW-82 - Allied WW-82 grunt units within two spaces of this unit gain +1 Boost Die when participating in brawl or blast attacks.

Cost SPD DEF High Mobility
2 4 3 No
Attack Type RNG Dice Weapon Rules
Brawl 1 + 1
Blast 4 2 + 2

Strategy

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List Building

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Rules Interactions

ww-82/start.txt ยท Last modified: 2023/05/02 22:00 by admin