Table of Contents
Ulgoth
An otherworldly embodiment of toxicity and pain, Ulgoth’s very blood destroys what he does not directly assault, and the world itself shudders in his passage. Unlike some other Lords of Cthul, it is difficult to determine if Ulgoth is even intelligent, so far as humanity is concerned, as it seems almost more a force of supernatural destruction and transformation. Wherever it treads, the world is changed around it, and some scientists have theorized Ulgoth might be akin to a sinister terraforming device, one bent on changing the very nature of the Earth into an environment more amenable to creatures of Cthul. It is also responsible for hastening the proliferation of lesser horrors from their reality, spawning and summoning such beings with a frequency that defies reason.
Destroyers - This model may be played in any list with the Destroyers agenda
Faction - Lords of Cthul
Model Type - Monster
Special Rules
Alpha
Disruption - Enemy models participating in an attack while within two spaces of this model lose one Boost Die on their attack rolls
Gravid -If this monster is hit by an attack, after the attack is resolved, you can choose one Faction model from your unit reserves and place it in play in an unoccupied space adjacent to this model.
Hivemind -This model gains +1 Boost Die on attacks for each other allied Faction unit within two spaces of this model.
Unwieldy -Enemy monsters do not roll Boost Dice when making throw power attacks against this model.
HP | SPD | DEF | High Mobility |
---|---|---|---|
12 ⇒ 8 | 6 | 7 | No |
Attack Type | RNG | Dice | Weapons Rules |
---|---|---|---|
Brawl | 7 ![]() ![]() | Manufacture - If this attack hits an enemy unit, immediately after the attack has been resolved replace the enemy unit hit with a Faction unit from your unit reserves. The replacing Faction unit cannot participate in an attack this activation. | |
Power | 7 ![]() ![]() |
Hyper
Disruption - Enemy models participating in an attack while within two spaces of this model lose one Boost Die on their attack rolls
Gravid -If this monster is hit by an attack, after the attack is resolved, you can choose one Faction model from your unit reserves and place it in play in an unoccupied space adjacent to this model.
Hivemind -This model gains +1 Boost Die on attacks for each other allied Faction unit within two spaces of this model.
Treacherous Territory - Enemy units treat spaces within two spaces of this model as rough terrain while advancing.
HP | SPD | DEF | High Mobility |
---|---|---|---|
7 ⇒ 0 | 6 | 8 | No |
Attack Type | RNG | Dice | Weapons Rules |
---|---|---|---|
Brawl | 8 ![]() ![]() | Chain Reaction - If this attack hits a unit, all units adjacent to the target unit with DEF equal to or less than the number of strikes rolled also suffer 1 damage point as a result of this attack. Manufacture - If this attack hits an enemy unit, immediately after the attack has been resolved replace the enemy unit hit with a Faction unit from your unit reserves. The replacing Faction unit cannot participate in an attack this activation. |
|
Power | 7 ![]() ![]() | Energy Sap - If this attack hits an enemy monster, your opponent must move one Action Die from their Monster Pool to their Unit Pool. |
Strategy
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List Building
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