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smog_factory:start

Smog Factory

Deep beneath the earth in vast unexplored caverns are entire ecosystems that the Subterrans call home. Pitch-black toxic fumes permeate that ecosystem; in high enough concentration, the smoke is lethal to all other creatures except the denizens of those caverns. The Smog Factories are designed to produce those fumes on the planet’s surface, creating a microcosm of that ecosystem, one conducive to Subterran physiology. In the long term, however, they act as terraforming platforms designed to turn all Earth into a perfect Subterran habitat.


Faction Base - Subterran Uprising

Model Type - Building

Special Rules

Action: Smokescreen - During your Unit or Monster Activation, this model can spend one Action Die to perform a Smokescreen action. Choose an allied model that has not made a full advance this turn. That model must be a unit if it is a unit activation or a monster if it is a monster activation. Place that model in a space up to six spaces from its current position. The placed model cannot make a full advance this turn.

Obscure - While this model is secured, it and allied units adjacent to it gain +1 DEF.

Subterrain Uprising Base -Once per turn, if you are securing one or more buildings with Subterrain Uprising Base and spawn a Subterrain Uprising unit, reduce its cost by 1.

DEF
6

Strategy

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List Building

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Rules Interactions

smog_factory/start.txt · Last modified: 2023/04/29 05:47 by admin