Table of Contents
Sergeant Titanica
Decades of fringe scientific research has culminated in the Green Fury monster known as Sergeant Titanica. No one knows her true identity, but numerous websites claim to know the origin of this enormous woman. Smaller details differ, but all sources agree that she was a highly decorated member of a western military organization recruited by Green Fury leadership to take part in a dangerous experiment. By combining previously unknown plants found in the region from which the Terrasaurs emerged with energies generated by crystals found in the impact craters of the Harbinger comet, Green Fury scientists were able to spark massive growth in the cells of their volunteer’s body. Most remarkably, Sergeant Titanica retained all of her mental abilities and has been leading the ragtag forces of her newfound friends ever since. In addition to origin stories, conspiracy theories abound regrding her life after the experiment. Titanica does not appear to be able to return to human size like the Zors of the Shadow Sun Syndicate, so many believe she may be being harbored by a government when not taking part in battles.
Protectors - This model may be played in any list with the Protectors agenda
Faction - Green Fury
Model Type - Monster
Special Rules
Alpha
Defensive Stance - Once per attack, you can move one Action Die from your Monster Pool to your Unit Pool. If you do, your opponent rerolls up to two Super Strike rolls.
Energy Cycle - If you roll two or more Action Dice on an attack made by this model and the attack hits an enemy model, after the attack is resolved you can move one Action Die from your Unit Pool to your Monster Pool.
Motivator - Other allied models that begin their advance within two spaces of this model gain +1 SPD.
Reposition - If this model is targeted by an attack, after the attack is resolved this model can advance up to three spaces
HP | SPD | DEF | High Mobility |
---|---|---|---|
10 ⇒ 6 | 7 | 9 | No |
Attack Type | RNG | Dice | Weapons Rules |
---|---|---|---|
Brawl | 7 ![]() ![]() | Precision Strike - You can reroll one Action Die on this attack. | |
Power | 6 ![]() ![]() |
Hyper
Action: Tactical Shift - During your Monster Activation, this model can spend one Action Die to perform a Tactical Shift action. Advance any allied unit up to two spaces, even if it has already advanced this turn.
Defensive Stance - Once per attack, you can move one Action Die from your Monster Pool to your Unit Pool. If you do, your opponent rerolls up to two Super Strike rolls.
Energy Cycle - If you roll two or more Action Dice on an attack made by this model and the attack hits an enemy model, after the attack is resolved you can move one Action Die from your Unit Pool to your Monster Pool.
Lead From The Front - While within 3 spaces of this model, the blast and brawl attacks of allied units gain Precision Strike.
HP | SPD | DEF | High Mobility |
---|---|---|---|
5 ⇒ 0 | 7 | 9 | No |
Attack Type | RNG | Dice | Weapons Rules |
---|---|---|---|
Brawl | 8 ![]() ![]() | Combo Strike - If this attack hits, after the attack is resolved this model can immediately make a power attack. This power attack gains +3 Boost Dice and does not require any Power Dice. Precision Strike - You can reroll one Action Die on this attack. |
|
Power | 7 ![]() ![]() | Precision Strike - You can reroll one Action Die on this attack. |
Strategy
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List Building
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