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raptix:start

Bellower

Among the swiftest and most agile of Terrasaurs are the raptix, smaller but still lethal carnivores that are noteworthy for their powerful legs and leaping ability, allowing them to intercept low-flying aircraft. Brontox are herbivores and among the gentlest of Terrasaurs, bringing instead a stoic disregard and virtual immunity to small weapons fire, protected by thick hides and muscle mass. Brontox are sent forth to expand Terrasaur nesting grounds, protecting eggs until they can mature.


Protectors - This model may be played in any list with the Protectors agenda

Faction - Terrasaurs

Model Type - Unit

Special Rules

Grunt

Action: Hop - During your Unit or Monster Activation, this model can spend one Action Die to perform a Hop action. Place this model in an unoccupied space within three spaces of its current location.

Anti-Air - This model gains +1 Boost Die when participating in brawl or blast attacks targeting a model with Flight.

Cost SPD DEF High Mobility
1 6 2 Yes
Attack Type RNG Dice Weapon Rules
Brawl 1 + 1

Elite

Action: Hop - During your Unit or Monster Activation, this model can spend one Action Die to perform a Hop action. Place this model in an unoccupied space within three spaces of its current location.

Anti-Air - This model gains +1 Boost Die when participating in brawl or blast attacks targeting a model with Flight.

Commander: Raptix - Allied Raptix grunt units within two spaces of this unit gain +1 Boost Die when participating in brawl or blast attacks.

Cost SPD DEF High Mobility
2 6 2 Yes
Attack Type RNG Dice Weapon Rules
Brawl 1 + 2

Strategy

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List Building

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Rules Interactions

raptix/start.txt ยท Last modified: 2023/05/01 04:10 by admin