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mr-tank:start

MR-Tank

G.U.A.R.D. has proven its facility at manufacturing powerful mechanized warriors. In addition to the larger “super mech” weapons platforms, it has unleashed a large number of smaller exo-armors to assist in flexible ground support. These mechs are extremely durable, being all but immune to explosions in their vicinity. While some of G.U.A.R.D.’s weaponry was based on preexisting designs, the heavy Monster Response Tank was created specifically to assist in encounters with gargantuan Monsters. The focused firepower of MR-Tanks exceeds all previous developments, enabling these machines to potentially damage even the greatest of Earth’s threats.


Protectors - This model may be played in any list with the Protectors agenda

Faction - G.U.A.R.D.

Model Type - Unit

Special Rules

All-Terrain - This model treats rough terrain as open terrain while advancing.

Big Game Hunter - This model gains +2 Boost Dice when participating in blast attacks targeting a monster.

Mobile Fortress - While adjacent to this model, allied units without Flight gain cover.

Cost SPD DEF High Mobility
2 4 4 No
Attack Type RNG Dice Weapon Rules
Brawl 2 + 2
Blast 3 4 + 1

Strategy

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List Building

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Rules Interactions

mr-tank/start.txt · Last modified: 2023/05/02 21:56 by admin