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mollock_mortars:start

Mollock Mortars

While you might have heard of death from above, these promise death from above and below! The Mollock Mortars are the artillery corps of the Subterran Uprising; they are among the slowest units to walk the fight but their long-range mortar shells can be deadly. Oppressors are the Mollock Mortars’ bodyguards—together, they make a lethal tag team on the battlefield.


Destroyers - This model may be played in any list with the Destroyers agenda

Faction - Subterran Uprising

Model Type - Unit

Special Rules

Grunt

Aim - This model gains +1 Boost Die when participating in blast attacks if it did not make a full advance this turn.

Cost SPD DEF High Mobility
1 2 3 No
Attack Type RNG Dice Weapon Rules
Blast 6 3 + 1 Explosion - If this attack hits a unit, all units adjacent to the target unit with a DEF equal to or less than the number of strikes rolled also suffer 1 damage point as a result of this attack. When determining the DEF of adjacent models, add any bonuses to DEF against blast attacks, including cover.

Elite

Aim - This model gains +1 Boost Die when participating in blast attacks if it did not make a full advance this turn.

Commander: Mollock Mortars - Allied Mollock Mortars grunt units within two spaces of this unit gain +1 Boost Die when participating in brawl or blast attacks.

Cost SPD DEF High Mobility
2 2 3 No
Attack Type RNG Dice Weapon Rules
Blast 6 3 + 2 Explosion - If this attack hits a unit, all units adjacent to the target unit with a DEF equal to or less than the number of strikes rolled also suffer 1 damage point as a result of this attack. When determining the DEF of adjacent models, add any bonuses to DEF against blast attacks, including cover.

Strategy

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List Building

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Rules Interactions

mollock_mortars/start.txt · Last modified: 2023/04/28 15:46 by admin