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humusoid:start

Humusoids

Humusoids embody the aggressive reclamation of nature brought about by Avarinea. Her awakening has caused the vegetation to become more hostile toward nonplant life. Spore pods are the ground fodder of the Vegetyrant army, laid down as traps or warnings to ward off brave or foolish enemies.


Protectors - This model may be played in any list with the Protectors agenda

Faction - Vegetyrants

Model Type - Unit

Special Rules

Grunt

Aggressive - Once per turn, when you spawn this unit, you can immediately advance it one space.

Invasive Species - If this model is destroyed by an enemy attack, you may immediately choose a Faction unit of equal or lower cost without Invasive Species from your reserves and place it in play within two spaces of this model.

Cost SPD DEF High Mobility
1 4 2 No
Attack Type RNG Dice Weapon Rules
Brawl 2 + 1

Elite

Aggressive - Once per turn, when you spawn this unit, you can immediately advance it one space.

Commander: Humusoid - Allied Humusoid grunt units within two spaces of this unit gain +1 Boost Die when participating in brawl or blast attacks.

Invasive Species - If this model is destroyed by an enemy attack, you may immediately choose a Faction unit of equal or lower cost without Invasive Species from your reserves and place it in play within two spaces of this model.

Cost SPD DEF High Mobility
2 4 2 No
Attack Type RNG Dice Weapon Rules
Brawl 2 + 2

Strategy

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List Building

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Rules Interactions

humusoid/start.txt ยท Last modified: 2023/05/01 04:48 by admin