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charghoul:start

Charghoul

As more and more Toxic Waste Depots begin to spring up across the land, the appearance of new and terrifying Waste creatures formed of deadly oozes was inevitable. If resources aren’t focused on stopping this runaway pollution, there is no telling just how bad things can get—and where they might appear next.


Destroyers - This model may be played in any list with the Destroyers agenda

Faction - Waste

Model Type - Unit

Special Rules

Grunt

All-Terrain - This model treats rough terrain as open terrain while advancing.

Char - Models adjacent to this model suffer -1 DEF.

Fire Proof - This model is immune to hazards regardless of other special rules.

Cost SPD DEF High Mobility
1 6 2 No
Attack Type RNG Dice Weapon Rules
Blast 3 2 + 1

Elite

All-Terrain - This model treats rough terrain as open terrain while advancing.

Char - Models adjacent to this model suffer -1 DEF.

Commander: Charghoul - Allied Charghoul grunt units within two spaces of this unit gain +1 Boost Die when participating in brawl or blast attacks.

Fire Proof - This model is immune to hazards regardless of other special rules.

Cost SPD DEF High Mobility
2 6 2 No
Attack Type RNG Dice Weapon Rules
Blast 3 2 + 2

Strategy

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List Building

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Rules Interactions

charghoul/start.txt · Last modified: 2023/04/28 16:07 by admin